[visionlist] CFP VISIGRAPP 2013 - 8th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
CalendarSites
calendarsites at insticc.org
Thu May 31 10:44:25 GMT 2012
CALL FOR PAPERS
8th International Joint Conference on Computer Vision, Imaging and
Computer Graphics Theory and Applications - VISIGRAPP 2013
Website: http://www.visigrapp.org
February 21 - 24, 2013
Barcelona, Spain
Important Deadlines:
Regular Paper Submission: July 31, 2012
Authors Notification (regular papers): November 2, 2012
Final Regular Paper Submission and Registration: November 23, 2012
Sponsored by
INSTICC - Institute for Systems and Technologies of Information, Control and
Communication
INSTICC is Member of:
WFMC- Workflow Management Coalition
The purpose of VISIGRAPP is to bring together researchers and practitioners
interested in both theoretical advances
and applications of computer vision, computer graphics and information
visualization.
VISIGRAPP is composed of three co-located conferences, each specialized in
at least one of the aforementioned main knowledge areas.
VISIGRAPP is composed of three co-located conferences, each specialized in
at least one of the aforementioned main knowledge areas.
- GRAPP: International Conference on Computer Graphics Theory and
Applications (http://www.grapp.visigrapp.org)
Program Co-chairs
Sabine Coquillart, INRIA, France
Carlos Andujar, Universitat Politècnica de Catalunya, Spain
1. GEOMETRY AND MODELING
2. RENDERING
3. ANIMATION AND SIMULATION
4. INTERACTIVE ENVIRONMENTS
5. SOCIAL AGENTS IN COMPUTER GRAPHICS
6. RENDERING
AREA 1: GEOMETRY AND MODELING
Modeling and Algorithms
Scene and Object Modeling
Modeling of Natural Scenes and Phenomena
Image-Based Modeling
Solid and Heterogeneous Modeling
Geometric Computing
Surface Modeling
Physics-Based Modeling
Sketch-Based Modelling
Multi-Resolution Modeling
Fundamental Methods and Algorithms
Model Validation
Texture Models, Analysis, and Synthesis
Reflection and Illumination Models
Anthropometric Virtual Human Models
CAGD/CAD/CAM Systems
AREA 2: RENDERING
Real-Time Rendering
Computational Photography
Systems and Software Architectures for Rendering
Volume Rendering
Rendering Algorithms
Image-Based Rendering
Lighting and Appearance
Non-Photorealistic Rendering, Painting-like rendering, Drawing
Rendering Hardware
Point-Based Rendering
Shadows, Translucency and Visibility
High-Performance Computing and Parallel Rendering
Audio/Sound Rendering
AREA 3: ANIMATION AND SIMULATION
Animation Algorithms and Techniques
Real-time Visual Simulation
Special Effects
Facial Animation
Animation Systems
Animation and Simulation of Natural Environments
Behavioural Animation
Animation from Motion Capture
Character Animation
Plausible Motion Simulation
Animation of Particle Systems
Animation Languages
Human Figure Animation
Motion Control
Crowd Simulation
Physics-based Animation
Image-based Animation
Knowledge-based Animation
Modeling and Simulation for Education and Training
Motion Synthesis
Retargeting of Motion Capture Data
Animation Retargeting
AREA 4: INTERACTIVE ENVIRONMENTS
Augmented, Mixed and Virtual Environments
Virtual Tours
Hardware Technologies for Augmented, Mixed and Virtual Environments
Collaborative Augmented, Mixed and Virtual Environments
Distributed Augmented, Mixed and Virtual Reality
Collision Detection
Real-time Graphics
Advanced User Interfaces
Mobile Interfaces
Graphical Interfaces
Virtual Humans and Artificial Life
Graphics in Computer Games
Interactive 3D Graphics and Immersive Systems for Servers, Desktop and
Thin Clients
Interactive 3D Graphics for Mobile Devices Like Smart phones, PDAs and
UMPCs
Non-Desktop Interfaces
Sketch-based Interfaces
Virtual Reality Tools and Languages (X3D, VRML, Java3D, OpenGL, ...)
Integration and Interoperation Between 3D Documents and Web/Multimedia
Technologies, Including the Semantic Web
e-Learning Applications and Computer Graphics
Games for Education and Training
Evaluation of Human Performance and Usability in Virtual Environments
AREA 5: SOCIAL AGENTS IN COMPUTER GRAPHICS
Social Agents and Avatars
Emotion and Personality
Autonomous Actors
Artificial Inteligence based Animation
Social and Conversational Agents
Inter-Agent Communication
Social Behavior
Gesture Generation
Emotional and Social Interaction with Virtual Agents
AREA 6: RENDERING
Real-Time Rendering
Computational Photography
Systems and Software Architectures for Rendering
Volume Rendering
Rendering Algorithms
Image-Based Rendering
Lighting and Appearance
Non-Photorealistic Rendering, Painting-like rendering, Drawing
Rendering Hardware
Point-Based Rendering
Shadows, Translucency and Visibility
High-Performance Computing and Parallel Rendering
Audio/Sound Rendering
- VISAPP: International Conference on Computer Vision Theory and
Applications (http://www.visapp.visigrapp.org)
PROGRAM CHAIR
Sebastiano Battiato, University of Catania, Italy
1. IMAGE FORMATION AND PREPROCESSING
2. IMAGE AND VIDEO ANALYSIS
3. IMAGE AND VIDEO UNDERSTANDING
4. APPLICATIONS AND SERVICES
5. MOTION, TRACKING AND STEREO VISION
AREA 1: IMAGE FORMATION AND PREPROCESSING
Image Formation, Acquisition Devices and Sensors
Device Calibration, Characterization and Modeling
Image Generation Pipeline: Algorithms and Techniques
Image Enhancement and Restoration
Image and Video Coding and Compression
Multimodal and Multi-sensor Models of Image Formation
AREA 2: IMAGE AND VIDEO ANALYSIS
Image Registration
Segmentation and Grouping
Early and Biologically-inspired Vision
Color and Texture Analyses
Shape Representation and Matching
Features Extraction
Visual Attention and Image Saliency
AREA 3: IMAGE AND VIDEO UNDERSTANDING
Cognitive Models for Interpretation, Integration and Control
Machine Learning Technologies for Vision
Face and Expression Recognition
Computational Photography
Content-based Indexing, Search, and Retrieval
Near Duplicate Image Retrieval
Object and Face Recognition
Object detection and Localization
Categorization and Scene Understanding
Event and Human Activity Recognition
AREA 4: APPLICATIONS AND SERVICES
Entertainment Imaging Applications
Digital Photography
Media Watermarking and Security
Multimedia Forensics
Mobile Imaging
Imaging for Cultural Heritage (Modeling/Simulation, Virtual Restoration)
Camera Networks and Vision
Document Imaging in Business
Medical Image Applications
Pervasive Smart Cameras
Human and Computer Interaction
AREA 5: MOTION, TRACKING AND STEREO VISION
Image-based Modeling and 3D Reconstruction
Stereo Vision and Structure from Motion
Active and Robot Vision
Optical Flow and Motion Analyses
Tracking and Visual Navigation
Video Surveillance and Event Detection
Video Stabilization
Vision for Robotics
- IVAPP: International Conference on Information Visualization Theory and
Applications (http://www.ivapp.visigrapp.org)
PROGRAM CHAIR
Robert S. Laramee, Swansea University, United Kingdom
CONFERENCE AREAS
1. ABSTRACT DATA VISUALIZATION
2. GENERAL DATA VISUALIZATION
3. SPATIAL DATA VISUALIZATION
AREA 1: ABSTRACT DATA VISUALIZATION
Information Visualization
Visual Data Analysis and Knowledge Discovery
Visual Representation and Interaction
Data Management and Knowledge Representation
Visual Analytical Reasoning
Mathematical Foundations of Interactive Visual Analysis
Display and Interaction Technology
Hardware-Assisted Visualization
Databases and visualization, Visual Data Mining
Graph Visualization
Interface and Interaction Techniques for Visualization
Internet, Web and Security Visualization
Software Visualization
High-dimensional Data and Dimensionality Reduction
Text and Document Visualization
AREA 2: GENERAL DATA VISUALIZATION
Knowledge-assisted Visualization
Interpretation and Evaluation Methods
Interactive Visual Interfaces for Visualization
Large Data Visualization
Perception and Cognition in Visualization
Time-dependent Visualization
Usability Studies and Visualization
Visualization Applications
Visualization Taxonomies and Models
Visualization Algorithms and Technologies
Visualization Tools and Systems for Simulation and Modeling
Glyph-based Visualization
Collaborative Visualization
Coordinated and Multiple Views
AREA 3: SPATIAL DATA VISUALIZATION
Biomedical Visualization and Applications
Flow Visualization
GPU-based Visualization
Image/Video Summarization and Visualization
Scientific Visualization
Multi-field Visualization
Parallel Visualization
Uncertainty Visualization
Vector/Tensor Field Visualization
Virtual Environments and Data Visualization
Volume Visualization
These three concurrent conferences are held in parallel and registration to
one warrants delegates to attend all three.
KEYNOTE SPEAKERS
VISAPP 2013 will have several invited keynote speakers, who are
internationally recognized experts in their areas. Their names are not yet
confirmed.
PUBLICATIONS
All accepted papers (full, short and posters) will be published in the
conference proceedings, under an ISBN reference, on paper and on CD-ROM
support.
All papers presented at the conference venue will be available at the
SciTePress Digital Library (http://www.scitepress.org/DigitalLibrary/).
SciTePress is member of CrossRef (http://www.crossref.org/).
A short list of presented papers will be selected so that revised and
extended versions of these papers will be published by Springer-Verlag in a
CCIS Series book.
The proceedings will be submitted for indexation by Thomson Reuters
Conference Proceedings Citation Index, INSPEC, DBLP and EI.
AWARDS
Best paper awards will be distributed during the conference closing session.
CONFERENCE CHAIR
José Braz, Polytechnic Institute of Setúbal, Portugal
Please check further details at the conference website
(http://www.visigrapp.org)
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